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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
Expansions
Unglued (UGL)
Unhinged (UNH)
Promo cards (PPR)
Card types
Conspiracy
Ongoing Scheme
Phenomenon
Plane
Scheme
If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
{W/P}
Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
KARTENNAME
~
references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
found
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1
Arcane Adaptation (Arkane Adaption)


Enchantment

As Arcane Adaptation enters the battlefield, choose a creature type. Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

XLN
SetsXLN
RarityR




CMC: 3
Color: Blue

Tags
chose creature type
replace enters the battlefield
tribal
2
Balduvian Trading Post (Balduvianischer Handelsposten)


Land

If Balduvian Trading Post would enter the battlefield, sacrifice an untapped Mountain instead. If you do, put Balduvian Trading Post onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {C}{R}. {1}, {T}: Balduvian Trading Post deals 1 damage to target attacking creature.

ALME2
SetsALME2
RarityRR




CMC: 0
Color: Colorless

Tags
drawback cast restriction
drawback targets creature in combat
mana colorless 1
removal
replace enters the battlefield
sacrifice land
3
Containment Priest (Einhaltgebietende Priesterin)


Creature - Human Cleric (2/2)

Flash If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.

C14MPS_AKHMPS_AKHUMAM21
SetsC14MPS_AKHMPS_AKHUMAM21
RarityRSpeSpeRR




CMC: 2
Color: White

Tags
exile creature
flash
removal
replace enters the battlefield
tribal nontoken
4
Council of the Absolute (Rat des Absoluten)


Creature - Human Advisor (2/4)

As Council of the Absolute enters the battlefield, choose a noncreature, nonland card name. Your opponents can't cast spells with the chosen name. Spells with the chosen name you cast cost {2} less to cast.

DGM
SetsDGM
RarityMR




CMC: 4
Color: Multi

Tags
chose card name
cost less
replace enters the battlefield
silence
5
Gather Specimens (Exemplare begutachten)


Instant

If a creature would enter the battlefield under an opponent's control this turn, it enters the battlefield under your control instead.

ALA
SetsALA
RarityR




CMC: 6
Color: Blue

Tags
control
replace enters the battlefield
6
Heart of Yavimaya (Herz des Yavimaya-Waldes)


Land

If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {G}. {T}: Target creature gets +1/+1 until end of turn.

ALME2
SetsALW97ME2
RarityRRR




CMC: 0
Color: Colorless

Tags
drawback cast restriction
mana G 1
pump power 1
pump toughness 1
replace enters the battlefield
sacrifice land
7
Kjeldoran Outpost (Kjeldoranischer Außenposten)


Land

If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {W}. {1}{W}, {T}: Create a 1/1 white Soldier creature token.

ALME2VMA
SetsALW97ME2VMA
RarityRRRR




CMC: 0
Color: Colorless

Tags
drawback cast restriction
mana W 1
replace enters the battlefield
sacrifice land
token soldier
8
Lake of the Dead (See der Toten)


Land

If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {B}. {T}, Sacrifice a Swamp: Add {B}{B}{B}{B}.

ALMEDVMA
SetsALMEDVMA
RarityRRR




CMC: 0
Color: Colorless

Tags
drawback cast restriction
mana B 1
manafixing
replace enters the battlefield
sacrifice land
9
Lotus Vale (Lotustal)


Land

If Lotus Vale would enter the battlefield, sacrifice two untapped lands instead. If you do, put Lotus Vale onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add three mana of any one color.

WL
SetsWL
RarityR




CMC: 0
Color: Colorless

Tags
drawback cast restriction
mana B 1
mana G 1
mana R 1
mana U 1
mana W 1
replace enters the battlefield
sacrifice land
10
Mox Diamond (Diamantmox)


Artifact

If Mox Diamond would enter the battlefield, you may discard a land card instead. If you do, put Mox Diamond onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add one mana of any color.

STV10
SetsSTV10
RarityRMR




CMC: 0
Color: Colorless

Tags
drawback cast restriction
mana B 1
mana G 1
mana R 1
mana U 1
mana W 1
replace enters the battlefield
11
Scorched Ruins (Verbrannte Ruinen)


Land

If Scorched Ruins would enter the battlefield, sacrifice two untapped lands instead. If you do, put Scorched Ruins onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {C}{C}{C}{C}.

WL
SetsWL
RarityR




CMC: 0
Color: Colorless

Tags
drawback cast restriction
mana colorless 1
replace enters the battlefield
sacrifice land
12
Sheltered Valley (Geschütztes Tal)


Land

If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield. At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life. {T}: Add {C}.

AL
SetsAL
RarityR




CMC: 0
Color: Colorless

Tags
drawback conditional
lifegain
mana colorless 1
replace enters the battlefield
trigger upkeep
13
Soldevi Excavations (Soldevische Ausgrabungsstätte)


Land

If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {C}{U}. {1}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

ALME2
SetsALME2
RarityRR




CMC: 0
Color: Colorless

Tags
cardfiltering
drawback cast restriction
information bottom card
information top card
mana U 1
replace enters the battlefield
sacrifice land
14
Ulamog's Despoiler (Ulamogs Plünderer)


Creature - Eldrazi Processor (5/5)

As Ulamog's Despoiler enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, Ulamog's Despoiler enters the battlefield with four +1/+1 counters on it.

BFZ
SetsBFZ
RarityU




CMC: 6
Color: Colorless

Tags
anti-exile 2
counter +1/+1 4
replace enters the battlefield 4
15
Worms of the Earth


Enchantment

Players can't play lands. Lands can't enter the battlefield. At the beginning of each upkeep, any player may sacrifice two lands or have Worms of the Earth deal 5 damage to that player. If a player does either, destroy Worms of the Earth.

DK
SetsDK
RarityR




CMC: 5
Color: Black

Tags
destroy itself
land destruction
replace enters the battlefield
sacrifice land
silence land
trigger upkeep
found
15
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