An integrated list will be added in a later version of this page.
deckcolor (default) |
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Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown). MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode). |
This search will use the mana cost of the card. |
cardcolor |
More strict, as this will look at each card individually and will show it if it is one of the chosen colors. The empty field will find colorless cards (lands, artifacts). |
This search uses a generic color code of the card. |
Specials | |
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0 | Some cards cost 0, some have no mana cost. This is not the same. |
X | ...finds X in the mana cost. |
(W/U) | Hybrid is written like this. |
(B/P) | Phyrexian is written like this. |
2(W/B)U | mixture of Hybrid and normal mana cost |
GU/4WU | Split cards are written like this. |
Expansions |
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Unglued (UGL) |
Unhinged (UNH) |
Promo cards (PPR) |
Card types |
Conspiracy |
Ongoing Scheme |
Phenomenon |
Plane |
Scheme |
usage | means |
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3 | cards with a value of 3 |
4- | cards with a value of 4 or more |
5-6 | cards with a value of 5 or 6 |
-7 | cards with a value of up to 7 |
Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Mana symbols | |
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{W} | Mana costs in card text are written in curly brackets. |
{W/U} {W/P} | Hybrid and Phyrexian mana costs use a slash. |
{T} | Tap symbol |
{S}, {Q} | Snow mana, Untap symbol |
Placeholders | |
CARDNAME KARTENNAME ~ | references the card itself by name |
CARDTYPE | references the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant) |
NULL | finds cards where the text is empty |
1 |
Arcane Adaptation
(Arkane Adaption)
Enchantment As Arcane Adaptation enters the battlefield, choose a creature type. Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
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CMC: 3 Color: Blue Tags | |||||||||||||||||||
2 |
Balduvian Trading Post
(Balduvianischer Handelsposten)
Land If Balduvian Trading Post would enter the battlefield, sacrifice an untapped Mountain instead. If you do, put Balduvian Trading Post onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {C}{R}. {1}, {T}: Balduvian Trading Post deals 1 damage to target attacking creature.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||
3 |
Containment Priest
(Einhaltgebietende Priesterin)
Creature - Human Cleric (2/2) Flash If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.
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CMC: 2 Color: White Tags | |||||||||||||||||||
4 |
Council of the Absolute
(Rat des Absoluten)
Creature - Human Advisor (2/4) As Council of the Absolute enters the battlefield, choose a noncreature, nonland card name. Your opponents can't cast spells with the chosen name. Spells with the chosen name you cast cost {2} less to cast.
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CMC: 4 Color: Multi Tags | |||||||||||||||||||
5 |
Gather Specimens
(Exemplare begutachten)
Instant If a creature would enter the battlefield under an opponent's control this turn, it enters the battlefield under your control instead.
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CMC: 6 Color: Blue Tags | |||||||||||||||||||
6 |
Heart of Yavimaya
(Herz des Yavimaya-Waldes)
Land If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {G}. {T}: Target creature gets +1/+1 until end of turn.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||
7 |
Kjeldoran Outpost
(Kjeldoranischer Außenposten)
Land If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {W}. {1}{W}, {T}: Create a 1/1 white Soldier creature token.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||
8 |
Lake of the Dead
(See der Toten)
Land If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {B}. {T}, Sacrifice a Swamp: Add {B}{B}{B}{B}.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||
9 |
Lotus Vale
(Lotustal)
Land If Lotus Vale would enter the battlefield, sacrifice two untapped lands instead. If you do, put Lotus Vale onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add three mana of any one color.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||
10 |
Mox Diamond
(Diamantmox)
Artifact If Mox Diamond would enter the battlefield, you may discard a land card instead. If you do, put Mox Diamond onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add one mana of any color.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||
11 |
Scorched Ruins
(Verbrannte Ruinen)
Land If Scorched Ruins would enter the battlefield, sacrifice two untapped lands instead. If you do, put Scorched Ruins onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {C}{C}{C}{C}.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||
12 |
Sheltered Valley
(Geschütztes Tal)
Land If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield. At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life. {T}: Add {C}.
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||
13 |
Soldevi Excavations
(Soldevische Ausgrabungsstätte)
Land If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {C}{U}. {1}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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CMC: 0 Color: Colorless Tags | |||||||||||||||||||
14 |
Ulamog's Despoiler
(Ulamogs Plünderer)
Creature - Eldrazi Processor (5/5) As Ulamog's Despoiler enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, Ulamog's Despoiler enters the battlefield with four +1/+1 counters on it.
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CMC: 6 Color: Colorless Tags | |||||||||||||||||||
15 |
Worms of the Earth
Enchantment Players can't play lands. Lands can't enter the battlefield. At the beginning of each upkeep, any player may sacrifice two lands or have Worms of the Earth deal 5 damage to that player. If a player does either, destroy Worms of the Earth.
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CMC: 5 Color: Black Tags |
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